Showing posts with label Texturing. Show all posts
Showing posts with label Texturing. Show all posts

Monday, 12 November 2012

Uni Work #2

Renders of my weapon from the first project in the advance 3D class.
I used 3ds max for modelling and rendering, Zbrush for creating the normal map and Photoshop for the textures.



Wireframe

Saturday, 28 April 2012

3D Environment Project

I've been meaning to put this up for a few weeks now.
 This was for my second 3d texturing project with 3ds Max in which I had to create an environment. I chose to design a hit-man's lair.